FANDOM


Rhythm Heaven
リズム天国ゴールド Rhythm Tengoku Gold
Rhythm heaven box art
Developer(s) Nintendo SPD1
Publisher Nintendo
Platform Nintendo DS
Release Date Flag of Japan July 31, 2008
Flag of the United States.svg April 5, 2009
Flag of Europe May 1, 2009
Flag of South Korea September 24, 2009
Ratings
ESRB:ESRB E - Everyone
PEGI:PEGI 3 - Three years and older
CERO:CERO A - All ages
USK:USK 0 - All ages
Mode Single player
Music Games 50 (plus credits; Battle of the Bands)
Previous Rhythm Tengoku
Next Rhythm Heaven Fever

Rhythm Heaven (リズム天国ゴールド Rhythm Tengoku Gold?, lit. Rhythm Heaven Gold), known as Rhythm Paradise in Europe/Australia, is a game in the Rhythm Heaven franchise released for the Nintendo DS. It was released on July 31, 2008 in Japan, April 5, 2009 in North America, May 1, 2009 for Europe and September 24, 2009 for Korea.

It was developed by Nintendo SPD1 and most of the music was composed by Japanese producer/singer TSUNKU. It was the first game in the series to be released outside of Japan.

Gameplay

The game is meant to be played by holding the Nintendo DS sideways. Left-handers have an option to change the position of the visual gameplay to allow easier playing. The game primarily uses the touch screen.

Development

Rhythm Heaven's development "wasn't easy" for the staff. Osawa didn't like the idea of using buttons, so he considered a control mechanic that involved the Touch Screen. The ability to touch the edge of the Touch Screen was considered, but was determined to be too difficult.

The Flick action took the staff a "little getting used to" as they had to make it feel "fair" to the player until they realised that if flicking was combined with the music it would give the players a "good sense of timing". The Flick action took them about "two to three months" to research and "six months" to eventually adapt the control into Rhythm Heaven. [1] Tsunku really liked the idea of the Flick action regardless of the long time to adapt. At that time, he thought of the idea for Frog Hop, which became one of the very first games to be made for Rhythm Heaven. [2]

Controls

The controls for Rhythm Heaven, just like every other game in the series, are very basic. There are four main mechanics used, both for all of the mini games available to play and just getting around the game itself. These controls are tapping, holding, sliding and flicking, in addition to the L/R buttons that are used in exclusively Rockers 2. The start button is used to pause during a mini game.

List of Rhythm Games

Built to Scale Glee Club Fillbots Fan Club Remix 1
Built to Scale Glee Club-title Fillbots-title Fan Club-title 1st Remix
Rhythm Rally Shoot-'Em-Up Blue Birds Moai Doo-Wop Remix 2
Rhythm rally Shoot 'em up Blue birds Moai Doo-Wop 2nd Remix
Love Lizards Crop Stomp Freeze Frame The Dazzles Remix 3
Love lizards Crop stomp Freeze frame The dazzles 3rd Remix
Munchy Monk DJ School Drummer Duel Love Lab Remix 4
Munchy monk DJ school Drummer duel Love lab 4th Remix
Splashdown Big Rock Finish Dog Ninja Frog Hop Remix 5
Splashdown Big rock finish Dog ninja Frog hop title 5th Remix
Space Soccer Lockstep Rockers Karate Man Remix 6
Space Soccer Lockstep Rockers Karate Man DS 6th Remix
Airboarder
Airboarder
Built to Scale 2 The Dazzles 2 Frog Hop 2 Fan Club 2 Remix 7
Built to scale 2 The dazzles 2 Frog hop 2 Fan club 2 7th Remix
Rhythm Rally 2 Fillbots 2 Blue Birds 2 Lockstep 2 Remix 8
Rr2 Fillbots 2 Blue birds 2 Lockstep 2 8th Remix
Moai Doo-Wop 2 Karate Man 2 Glee Club 2 Space Soccer 2 Remix 9
Maoi doowop 2 Karate Man 2 DS Glee club 2 Space soccer 2 9th Remix
Shoot-'Em-Up 2 Splashdown 2 Munchy Monk 2 Rockers 2 Remix 10
Shoot 'em up 2 Splashdown 2 Munchy monk 2 Rockers 2 10th Remix

Reception

This game received some fairy positive reviews. Official Nintendo Magazine gave this game 82% for it's "hilarious games" and "superb soundtrack" but it was marred of it's length.[3] Jeremy Parish of 1UP.com gave this game a B+ as a "must-play experience" but felt forced to make use of the Touch Screen.[4] Craig Harris of IGN gave the game an "Amazing" rating of 9.0 for being "off-the-wall" and "incredibly fun and addictive" but criticized the "awful lyrics" in songs.[5] This game is known to be favorable on Metacritic, with an average score of 84. [6]

Trivia

  • This is the only Rhythm Heaven game to not have the following:
    • A Rhythm Test. Instead, a flicking practice is used.
    • A Remix with lyrics.
    • Two-Player Games- abet Rhythm Tengoku's original GBA version doesn't have that either.
    • A main game that features The Wandering Samurai as the main character- he was in a Endless Game instead.
  • This is the first Rhythm Heaven game to use Rhythm Games with 3D models- them being Built to Scale, Rhythm Rally, the two game's sequels, and Airboarder
  • For promotional purposes, pop singer Beyoncé appeared in the North American commercials.
  • The American singers are uncredited in Airboarder (the Staff Credits). They include Lores Ferris Dandoy, Brad Holmes, Ayaka Nagate, and Frank LeGree.
  • This is the game with the most Rhythm Toys, with seven, and the most non-multiplayer Endless Games, with six.

References

  1. https://web.archive.org/web/20090701104808/http://www.rhythmheaven.com/iwata3.html
  2. https://web.archive.org/web/20090701104808/http://www.rhythmheaven.com/iwata4.html
  3. |http://web.archive.org/web/20090502010320/http://www.officialnintendomagazine.co.uk/article.php?id=8139
  4. http://www.1up.com/reviews/rhythm-heaven
  5. http://uk.ign.com/articles/2009/03/31/rhythm-heaven-review
  6. http://www.metacritic.com/game/ds/rhythm-heaven