Karate Man 2 (カラテ家2,Karateka 2?) is the 37th game in Rhythm Tengoku and a sequel to Karate Man. It plays the exact same way as the first one, however, there are major tempo changes in the song to throw you off track.
In this game, it plays the same song like the prequel, but there are major tempo changes during the song that can throw you off track, and even slowing down the flying objects' tempo or even faster them up.
Hit: Karate Joe will punch the object off-screen. The Flow bar will increase by one.
Barely: Karate Joe will wince as the object lands on the ground just in front of him. The Flow bar will decrease by one. A barely counts as a miss.
Miss: Karate Joe will gasp as the object flies past him. The Flow bar will deplete completely. When punching a rock, if the Flow bar is not high enough, Karate Joe will gasp as the object falls to the ground and his fist will be colored red.